Phoboz Interactive created a bespoke point cloud visualisation plugin for Unreal Engine 4. This plugin has been developed to aid Unreal Engine 4 users in importing, visualising and processing point clouds acquired from laser scanning devices. After successfully winning an Epic Mega Grant to further develop the plugin, we were delighted to be approached by the Epic team with a view to making the plugin part of the official engine. Since then, the plugin has become even more feature rich and is being utilised within multiple sectors, notably within the AEC community.
Key Features:
Watch the LiDAR Point Clouds Feature Highlight for Unreal Engine 4.25
Watch the LiDAR Point Clouds Feature Highlight for Unreal Engine 4.24