Our team is comprised of award-winning developers, CG artists, and researchers who have been producing 3D visualisations, simulations, and immersive experiences for several years. Over this period, we have worked for the public and private sectors on a variety of projects across many different industries including architecture, engineering, education, gaming, medical, and arts. Our projects have been deployed on semi-immersive (panoramic displays), immersive (head-mounted displays), and spatially immersive displays (CAVEs), producing award-winning solutions. We work closely with our clients to understand and capture their requirements, in order to tailor innovative solutions for real-world problems. Our team offers consultation, bespoke project development, co-creation, support, and manpower, as well as tailored training.
Key Team Members
Michal Cieciura
Founder and Lead Developer
- Awarded Epic Dev Grant and Epic MegaGrant
- Led development teams for two InnovateUK projects (102825 and 103974)
- Led development of a project, which won the Best BIM Project of the Year award from both the North West Regional and National Construction Awards 2016, and has recently been featured in Epic Games’ Spotlight
- Led development of a VR experience element of Virtual Chernobyl research project, which won a prestigious Times Higher Education Award
- Developed a free LiDAR Point Cloud plugin for Unreal Engine 4, which has now been acquired and fully integrated into the engine
Dr. Simon Campion
Senior Technical Artist
- MSc and PhD in Virtual Environments
- Published articles in Academic Journals and Conferences involving the use of Virtual Reality for various application areas.
- 20 years of experience with 3D, interactive VR, BIM visualizations, serious games, and simulations
- Co-investigator and researcher for two InnovateUK projects (102825 and 103974)
- Key researcher of a project, which won the Best BIM Project of the Year award from both the North West Regional and National Construction Awards 2016, and has recently been featured in Epic Games’ Spotlight
- Developed a VR experience element of Virtual Chernobyl research project, which won a prestigious Times Higher Education Award
Clare Campion
Project Support and Communications Manager
- Extensive experience of working with creative companies regionally. nationally and internationally
- Worked as a Project Manager for collaborative projects with creative students and external businesses
- Social media management, marketing and communications, research and analysis, and report writing
- Award winning network founder
Trainees
We are also training the next generation of talent, sharing our technical and artistic guidance, and providing opportunities to observe and contribute to live projects for real-world solutions.
Dominik Gora
Junior Developer
- Worked with software for a range of platforms, from mobile phones to warehouse machinery
- Dominik helps us prototype solutions, test new ideas and improve iteration times
- Currently absorbing all there is to know about Unreal Engine 4’s API and its Blueprint system
- Competitive gamer in his spare time
Marika Cieciura
Junior Level Designer and Artist
- Visualisations of a Memorial Garden, Brookings, SD, featured on LAND8
- Worked as part of an Active Transportation Advisory Team (ATAT) for South Dakota State, US. Developing plans and visualisations for the city council of Salem and Volga, both in SketchUp and AutoCAD
- Experienced in working with architectural visualisation and 3D modelling
- Currently polishing her skills in Unreal Engine 4
- Traveller by heart, and in her spare time hikes through the Himalayas